You can throw together a song and bash it out and if you’re naturally talented there’ll be something cool there – but you’ve got to develop your craft, and a lot of these kids they just don’t take it anywhere – they throw together a game in a weekend, then go on to the next thing.” And much more besides. Big bands like Led Zeppelin or The Beatles took their craft farther and deeper. There’s a comparison to be made with music here. We’ve got developers like Mark Essen, the guy who did Flywrench and is doing Nidhogg now – they show their games in art galleries, and they’re brash and loud. Frank Lantz, the head of the NYU Game Center, talks about this all the time. Anyway, in the interview Hecker says this: “There’s a kind of punk theory going on in the industry right now. Well, they actually take turns to say stuff – Edge Online isn’t some creature of miraculous dual-consciousness and doubled attention centres that can interview people in parallel. Edge Online talked to Jon Blow and Chris Hecker, at the same time>.Unless you were just reading reviews of Call of Duty games. If there was nothing else to do besides read, we would still experience lives of extraordinary richness. Those wisps of intellectual ether frozen into ink and pixel. It’s part of what makes us human: those ants of script crawling across page after page. Sundays, like every other day, are for the written word.
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